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Hello Neighbor pełna wersja - zagraj w niesamowitą grę z elementami horroru i logiki



Hello Neighbor Review: A Stealth Horror Game with a Twist




Hello Neighbor is a stealth horror game developed by Dynamic Pixels and published by tinyBuild. It was released for Windows, Xbox One, PlayStation 4, Nintendo Switch, iOS, Android, and Stadia in December 2017. The game follows a young boy named Nicky Roth, who moves into a new neighborhood and becomes curious about his mysterious neighbor, Mr. Peterson. Nicky decides to break into his neighbor's house and find out what he is hiding in his basement, but he soon realizes that Mr. Peterson is not an ordinary man, but a dangerous and paranoid one who will stop at nothing to keep his secrets.


The game features a unique gameplay mechanic that involves an advanced artificial intelligence (AI) system that adapts to the player's actions and learns from them. The neighbor will set up traps, cameras, bear traps, and other obstacles to prevent Nicky from entering his house or escaping from it. He will also chase Nicky if he sees him or hears him making noise, and he can use various objects as weapons or tools. The player has to use stealth, distraction, exploration, and puzzle-solving skills to avoid the neighbor and progress through the game.




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The game is divided into four acts, each with a different objective, setting, and difficulty level. The player has to find clues, items, keys, codes, switches, levers, buttons, and other objects that will help him access different areas of the house and eventually reach the basement. The game also has a nonlinear structure, allowing the player to choose different paths and methods to achieve his goal. The game also has multiple endings depending on the player's choices and actions throughout the game.


Act 1




Act 1 is the first part of the game, where Nicky witnesses Mr. Peterson locking someone in his basement. Nicky decides to investigate and tries to find a way into his neighbor's house. The objective of this act is to find the key to the basement door and enter it.


The player has to sneak around the house and look for clues that will lead him to the key. The key is hidden inside a locked car trunk in front of the house. The player has to find a magnet gun inside a shed in the backyard, use it to grab a wrench from under a car hood, use it to open a window on the second floor of the house, enter a room with a painting of an apple on a wall, use another magnet gun inside a drawer to pull out a key from behind the painting, use it to unlock another room with a red button on a wall, press it to open a secret passage behind a bookshelf, enter it and find another key inside a safe behind another painting of an apple, use it to unlock another room with a ladder leading up to an attic, climb up and find another key inside a toy chest next to a mannequin wearing a hat with an apple on it, use it to unlock another room with a switch on a wall next to an electric fence blocking access to another room with another ladder leading down to another secret passage behind another bookshelf, enter it and find another key inside another safe behind another painting of an apple ( ), use it to unlock the car trunk and get the basement key, and finally use it to open the basement door and enter it.


The basement is a dark and creepy place, full of pipes, wires, boxes, barrels, and other objects. The player has to find a flashlight and a crowbar to navigate through the basement and break the wooden planks blocking the way. The player also has to avoid the neighbor, who will occasionally appear and chase him. The player has to find a door with a red light above it and enter it. Inside, the player will find a small room with a bed, a TV, a fridge, a table, and a chair. On the bed, there is a child-like drawing of a family with four members: a father, a mother, a son, and a daughter. On the TV, there is a video of Mr. Peterson playing with his children in a park. On the fridge, there is a note that says "I'm sorry". On the table, there is a newspaper article that says "Missing: Wife and Two Children". On the chair, there is a teddy bear with blood stains on it. The player then realizes that Mr. Peterson has kidnapped someone who looks like his missing son and locked him in the basement. The player then hears a scream from behind the door and tries to open it, but it is locked. The player then sees Mr. Peterson coming from behind and grabbing him. The screen then fades to black and the act ends.


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Act 2




Act 2 is the second part of the game, where Nicky wakes up in the basement after being captured by Mr. Peterson. Nicky finds out that he is locked in a small room with no windows or doors, only a ventilation shaft. Nicky decides to escape from the basement and get out of the house. The objective of this act is to find a way to unlock the exit door and escape from the house.


The player has to use the ventilation shaft to access different parts of the basement and look for items that will help him unlock the exit door. The exit door is located in a large room with a generator, a boiler, and a water tank. The door has four locks: one with a keyhole, one with a code panel, one with a lever switch, and one with a valve wheel. The player has to find the key, the code, the lever, and the valve wheel to unlock the door.


The key is hidden inside a guitar case in another room with musical instruments and posters on the walls. The player has to find another key inside a locker in another room with sports equipment and trophies on the shelves. The player has to use this key to open another locker in another room with school desks and chairs on the floor. The player has to use another key inside this locker to open another locker in another room with toys and dolls on the tables. The player has to use another key inside this locker to open another locker in another room with books and maps on the walls. The player has to use another key inside this locker to open another locker in another room with paintings and sculptures on the pedestals. The player has to use another key inside this locker to open another locker in another room with tools and machines on the workbenches. The player has to use another key inside this locker to open another locker in another room with clothes and shoes on the racks. The player has to use another key inside this locker to open another locker in another room with food and drinks on the shelves. The player has to use another key inside this locker to open another locker in another room with candles and flowers on the tables. The player has to use another key inside this locker to open the guitar case and get the key to the exit door.


The code is written on a chalkboard in another room with a classroom setting. The player has to find a piece of chalk inside a drawer in another room with a kitchen setting. The player has to use the chalk to write the answer to a math problem on the chalkboard. The answer is 13, which is the code to the exit door.


The lever is attached to a train track in another room with a toy train and a model of the neighbor's house. The player has to find a toy car inside a box in another room with a living room setting. The player has to place the toy car on the train track and push a button to make the train move. The train will hit the toy car and cause it to fly off the track and hit the lever, which will unlock the exit door.


The valve wheel is located in another room with a bathroom setting. The player has to find a wrench inside a toolbox in another room with a garage setting. The player has to use the wrench to loosen a pipe under the sink in the bathroom. The pipe will leak water and fill up the bathtub. The player has to turn on the shower and make the water overflow from the bathtub. The water will reach a switch on the wall and activate it, which will open a secret compartment behind the mirror. The player has to enter the compartment and get the valve wheel, which will unlock the exit door.


After unlocking all four locks, the player can open the exit door and escape from the basement. However, as soon as he opens the door, he sees Mr. Peterson waiting for him outside. Mr. Peterson grabs him and throws him back into the basement, locking the door behind him. The screen then fades to black and the act ends.


Act 3




Act 3 is the third part of the game, where Nicky wakes up in his own house after being thrown back into the basement by Mr. Peterson. Nicky finds out that he is now an adult and that many years have passed since his last encounter with his neighbor. Nicky decides to go back to his neighbor's house and confront him once and for all. The objective of this act is to find a way into his neighbor's house and reach the final boss.


The player has to go outside his house and look for his neighbor's house. However, he will notice that his neighbor's house has changed drastically over the years. It is now a huge and complex structure, full of rooms, corridors, stairs, elevators, platforms, bridges, towers, and other elements. It is also full of traps, cameras, alarms, mannequins, paintings, shadows, and other obstacles that will hinder Nicky's progress. The player has to explore the house and find items that will help him access different areas of the house and eventually reach the top floor, where Mr. Peterson is hiding.


The player has to find four items that are essential for completing this act: a red key, a blue key, a green key, and a golden apple. The red key is hidden inside a freezer in a room with a kitchen setting on the first floor. The player has to find a crowbar inside a toolbox in a room with a garage setting on the second floor. The player has to use the crowbar to break the ice and get the red key, which will unlock a door with a red lock on the third floor. The door leads to a room with a giant painting of an eye on the wall, which is actually a window that shows the outside of the house. The player has to use a chair to break the window and jump out of the house, landing on a platform with a ladder that leads to another part of the house.


The blue key is hidden inside a globe in a room with a library setting on the fourth floor. The player has to find a magnet inside a drawer in a room with an office setting on the fifth floor. The player has to use the magnet to pull out the blue key from inside the globe, which will unlock a door with a blue lock on the sixth floor. The door leads to a room with a giant painting of a shark on the wall, which is actually a trap that will drop the player into a water tank full of sharks. The player has to swim to the bottom of the tank and find an exit that leads to another part of the house.


The green key is hidden inside a cake in a room with a birthday party setting on the seventh floor. The player has to find a candle inside a box in a room with a gift shop setting on the eighth floor. The player has to use the candle to light up the cake and get the green key, which will unlock a door with a green lock on the ninth floor. The door leads to a room with a giant painting of a birthday cake on the wall, which is actually an elevator that will take the player to another part of the house.


The golden apple is hidden inside a safe in a room with a vault setting on the tenth floor. The player has to find a code inside a book in a room with an art gallery setting on the eleventh floor. The player has to use the code to open the safe and get the golden apple, which will unlock a door with an apple lock on the twelfth floor. The door leads to a room with a giant painting of an apple on the wall, which is actually the entrance to Mr. Peterson's secret lair.


Act Finale




Act Finale is the final part of the game, where Nicky confronts Mr. Peterson and learns the truth about his past and his family. Nicky enters Mr. Peterson's secret lair, which is full of photos, drawings, letters, and other memorabilia related to his family. Nicky sees Mr. Peterson sitting on a couch, watching TV and crying. Nicky approaches him and tries to talk to him, but Mr. Peterson does not respond. Nicky then sees a door behind Mr. Peterson and decides to enter it.


The door leads Nicky to a series of nightmare sequences that reveal Mr. Peterson's tragic backstory. Nicky learns that Mr. Peterson used to have a happy family with a wife and two children, a son and a daughter. However, one day, his family was involved in a car accident that killed his wife and daughter and left his son in a coma. Mr. Peterson was devastated by the loss of his family and became obsessed with finding a way to bring them back. He started to experiment with different methods of resurrection, such as cloning, cryogenics, and necromancy. He also started to kidnap people who resembled his son and locked them in his basement, hoping to revive his son's spirit in them. However, none of his attempts worked and he only became more insane and paranoid over time. He also started to see hallucinations of his family and his own shadow, which tormented him and reminded him of his guilt and failure.


Nicky has to go through four nightmare sequences that represent Mr. Peterson's memories and emotions. The first sequence is set in a park, where Nicky has to find Mr. Peterson's children and play with them. The second sequence is set in a hospital, where Nicky has to find Mr. Peterson's wife and daughter and say goodbye to them. The third sequence is set in a graveyard, where Nicky has to find Mr. Peterson's son and bury him. The fourth sequence is set in a dark room, where Nicky has to face Mr. Peterson's shadow and confront him.


After completing the nightmare sequences, Nicky returns to Mr. Peterson's secret lair and sees him lying on the couch, unconscious. Nicky then has a choice to either forgive Mr. Peterson or leave him alone. Depending on the choice, the game will have different endings.


Conclusion




Hello Neighbor is a stealth horror game that offers a unique and immersive experience for the players. The game has a captivating story that explores the themes of curiosity, fear, guilt, and forgiveness. The game also has a dynamic gameplay that challenges the players to use their creativity and intelligence to overcome the obstacles and puzzles. The game also has a stunning graphics and sound design that create a realistic and atmospheric environment for the players.


In my opinion, Hello Neighbor is a game that deserves praise and recognition for its originality and quality. It is a game that will keep you on the edge of your seat and make you feel a range of emotions. It is a game that will make you think and question your own actions and motives. It is a game that will make you appreciate the value of life and family.


If you are looking for a game that will surprise you, scare you, thrill you, and move you, then Hello Neighbor is the game for you.


FAQs




QuestionAnswer


How can I download Hello Neighbor?You can download Hello Neighbor from various platforms, such as Steam, Microsoft Store, PlayStation Store, Nintendo eShop, App Store, Google Play Store, or Stadia.


How much does Hello Neighbor cost?The price of Hello Neighbor may vary depending on the platform and region, but it usually ranges from $15 to $30.


How long does it take to finish Hello Neighbor?The length of Hello Neighbor may vary depending on the player's skill level and play style, but it usually takes around 4 to 6 hours to finish the main story.


Is Hello Neighbor suitable for children?Hello Neighbor is rated T for Teen by ESRB, PEGI 12 by PEGI, USK 12 by USK, M by ACB, 12+ by GRAC, 15+ by GSRR, 12+ by DEJUS, 12+ by IARC, 12+ by EIRIN, and 12+ by CERO. The game contains some violence, blood, and scary scenes that may not be suitable for younger children. Parents are advised to check the game's content and ratings before allowing their children to play it.


Is Hello Neighbor based on a true story?No, Hello Neighbor is not based on a true story. It is a fictional game that was inspired by various sources, such as movies, books, games, and personal experiences of the developers.


I hope you enjoyed this article and learned something new about Hello Neighbor. If you have any questions or comments, feel free to leave them below. Thank you for reading and have a great day! 44f88ac181


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